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Facebook køber Oculus for næsten 11 mia. kroner

26 Mar 2014 | Rasmus Larsen |

Oculus VR, skaberen af Oculus Rift virtual reality brillen, er blevet købt af Facebook. Facebook betaler 2 milliarder US dollars – eller knap 11 milliarder kroner – men Oculus forbliver en separat afdeling, som nu får flere ressourcer til at realisere et forbrugerprodukt.

Oculus er nu ejet af Facebook

Oculus har taget teknologiverdenen med storm med deres virtual reality briller til gaming. De har allerede hentet stor kapital gennem investeringsfonde i USA, men Facebook handlen giver dem helt nye perspektiver, siger de.

Facebook betaler $400 millioner dollars i engangsbetaling og resten i Facebook aktier. Facebook vil lade Oculus køre videre som separat afdeling, som tager egne beslutninger. Det er stadig planen, at Oculus vil lancere et produkt til forbrugermarkedet og gaming.

- ”We had two roadmaps: plausible and impossible. This partnership means the impossible roadmap just became ‘very likely’.” siger Oculus’ VP of Product, Nate Michell

Oculus fortæller videre, at de nye ressourcer gør det muligt at bygge egne komponenter i stedet for blot at bruge komponenter fra smartphones. En af de store udfordringer for Oculus er stadig skærmteknologien, som er en af de bærende dele. Den seneste Oculus bruger Full HD OLED-skærm, men man er ikke nået i mål endnu.

Oculus Rift DK2


Læs FlatpanelsDKs anmeldelse af den første Oculus Rift udviklerversion her. Oculus har netop afsløret en ny udviklerversion med OLED-skærm. Sony har også netop præsenteret deres konkurrent til Oculus Rift under arbejdsnavnet Project Morpheus.

Mark Zuckerburg, direktør hos Facebook, udtaler følgende om handlen:

”I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology.

Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.

This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you're actually present in another place with other people. People who try it say it's different from anything they've ever experienced in their lives.

Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.

Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can't wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us.”

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